About this role
Role Overview
Build and improve 2D game experiences in Cocos2d-x while contributing real-world game development expertise to the training of next-generation AI systems. This remote contract role focuses on producing high-quality technical input that helps AI models learn, reason, and perform. Prior AI experience is not required.
Key Responsibilities
- Develop and refine game logic, mechanics, and features for prototype and production-level Cocos2d-x projects.
- Collaborate remotely with the customer team to provide game development input for AI training work.
- Create, modify, and troubleshoot game assets and scenes for varied training objectives.
- Test, debug, and optimize Cocos2d-x code for reliable, efficient gameplay.
- Document code and processes clearly for technical and non-technical stakeholders.
- Communicate project status and challenges clearly in writing and verbally.
- Incorporate feedback iteratively to improve deliverables for AI development needs.
Qualifications
- Solid knowledge of Cocos2d-x and hands-on experience with 2D game development workflows.
- Strong problem-solving and troubleshooting skills in a game development setting.
- Experience collaborating with distributed teams in a fast-paced remote environment.
- Excellent written and verbal communication skills, including concise updates and documentation.
- Ability to follow technical specifications and adapt to changing project requirements.
- Understanding of game design principles and player experience optimization.
- Self-motivated, detail-oriented, and eager to develop in an AI training environment.
Preferred Qualifications
- Experience with AI training or data-generation projects.
- Familiarity with additional game engines or programming languages.
- Experience collaborating with AI or machine learning specialists.
Work Terms
- Remote independent contractor engagement.
Compensation
- $50 to $120 per hour.