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GPU Programming Software Engineer

$60–$85/hr

RemoteRemote In this role, you will apply your expertise as a GPU programmer to design GPU related tasks to train LLMs, focusing on performance and architecture. Scope of Work Design, implement, and optimiztechnology
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About this role

Role Overview

Apply GPU programming expertise to create tasks that help train large language models, with an emphasis on performance and GPU architecture.

Key Responsibilities

  • Design GPU-focused tasks for large language model training.
  • Design, implement, and optimize GPU-based software using CUDA, WebGPU, or GLSL.
  • Profile and refine GPU kernels and shaders to maximize performance and efficiency.
  • Develop host-side logic and integrations in C++.

Qualifications

  • Advanced experience with a GPU programming language that runs on NVIDIA chips.
  • Proficiency in C++.
  • Experience in graphics programming, machine learning acceleration, scientific computing, high-performance computing, or another GPU-focused domain.
  • Skills in CUDA, WebGPU, and GLSL are required.

Work Terms

  • Remote independent contractor role.
  • Compensation is output-based and paid per task that meets project specifications. Time required may vary based on experience and workflow.
  • Minimum submission requirements apply, including a minimum number of tasks submitted each week.
  • Roles are typically filled within 48 hours. Selected candidates should be ready to begin their first tasks within 24 to 48 hours after completing the required onboarding steps.

Compensation

$60 to $85 per hour.

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