SaidGig

Cross-Platform Game Programmer

$20–$120/hr

RemoteContracttechnology
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About this role

Role Overview

As a Cross-Platform Game Programmer, you will play a pivotal role in advancing AI training and virtual development within the gaming industry. Your expertise in Cocos2d-x and C++ will be essential in designing and executing realistic game programming scenarios that contribute directly to AI evaluation and training processes.

Key Responsibilities
  • Create detailed and realistic AI training prompts that simulate complex game development scenarios, including sprite management, physics, animations, scene transitions, UI elements, and core game logic.
  • Develop robust evaluation rubrics to assess AI-generated solutions, ensuring they meet industry-standard quality.
  • Execute and validate tasks created by yourself and other experts within a sophisticated virtual environment.
  • Utilize the Cocos2d-x engine’s scene graph, action system, and asset management capabilities to maximize training fidelity.
  • Collaborate remotely with other domain experts, sharing written and verbal insights to continually refine processes and benchmarks.
  • Document workflows, best practices, and findings clearly to support AI system learning and the team knowledge base.
  • Participate in reviews and provide constructive feedback on peer-created tasks and AI outputs.
Qualifications
  • Expert-level proficiency in C++ and strong command of the Cocos2d-x game engine.
  • Proven experience in authoring or executing game logic involving graphics, physics, or UI in cross-platform environments.
  • Exceptional written and verbal communication skills, with a keen attention to clarity and detail.
  • Demonstrated ability to work autonomously in a remote, geographically distributed team setting.
  • Solid understanding of game engine architecture, asset pipelines, and optimization techniques.
  • Experience in building or applying evaluation rubrics for technical work.
  • Commitment to high-quality code, documentation, and knowledge sharing.
Preferred Qualifications
  • Familiarity with Lua or JavaScript bindings in Cocos2d-x.
  • Background in AI/ML data creation, validation, or training task design.
  • Experience with collaborative virtual R&D environments or simulation platforms.
Work Terms

Contract position, fully remote.

Compensation

Hourly rate ranges from $20 to $120, commensurate with experience.

Eligibility

Open to candidates with the required skills and qualifications, regardless of location.

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